Dec 29 2008
Wow, what happened?
OK, I admit, things got a bit crazy. I HAVE been working on the game, but the day job kinda got in the way. A quick production update:
1. Story is all done! Wow! Finally! Don’t mess up…the difference between winning and losing is…err…dramatic.
2. Got a big chunk of the production artwork. I’m still missing some parts, but enough to finish 80% of the game now. Got all of the settei. Not sure if I will post that right away.
3. SVN ate my scripting revisions. I lost a few days work because the HDD on the SVN server crashed. Actually, it was something stupid I did on the client side that overwrote my changed files. Just as well, there were some revisions that needed to go in. I worked on it over Christmas (took a few days off, but it ended up being spent visiting people instead of actually doing script work…sorry!) I started to play games on my 360 and PS3…that was a horrible mistake.
4. Adding the music and sound effects changes things a LOT.
5. Gonna play around with 3 sizes for each character. I saw that in another game by another rather famous Japanese Visual Novel maker and liked it. Way better than the traditional single size.
OK, less blogging, more working…just wanted to make sure people didn’t think the production team vanished. Oh yeah, on the programming side been doing a lot of bug fixes. The multilingual system creates some challenges that we need to work out on the scripting and menu side. I THINK we have if fixed. Also doing some Vista testing. In general I hate Vista, but what can you do…most machines have it installed nowadays.
Oh yeah, a side note…for now we’re sticking to a 4:3 aspect ratio. We’ll see how that works. We may eventually have to look into a 16:9 or 16:10 solution…but then the file sizes are going to get huge if we support images at 1080p. Well, thats not a problem for people buying the physical disk, but since we might have to do downloads, that could be a problem. I guess thats the one disadvantage of having a full powered 3D/2D engine. Still, when the next generation of our games come out using the same platform, that will be worth it…I hope.






